PHILWEB BIBLIOGRAPHICAL ARCHIVE

THEORETICAL RESOURCES OFF- AND ON-LINE

CONTENTS


 

OTHER ARTISTIC MEDIA
COMPUTER GAMES
CRAFTS AND DECORATIVE ARTS
DANCE
DIGITAL INNOVATIONS
EARTHWORKS
PERFORMANCE AND CONCEPTUAL ART
PERFORMING ARTS
PHOTOGRAPHY


ASSOCIATIONS

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CONFERENCES

2012:

  • The Philosophy of Dance and Moving Bodies, Centre for Critical Philosophy, Department Philosophy and Moral Science, Ghent University, Jun2 1-2

  • Design / History / Revolution, The New School, April 27-28
  • 6th International Conference on the Philosophy of Computer Games, Madrid, January 29-31

2011:

  • Player Identity, the Philosophy of Computer Games Conference 2011, Athens, April 6-9
  • Thinking Through Dance: the Philosophy of Dance Performance and Practices, Roehampton University, February 26

2010:

  • Video Game Cultures and the Future of Interactive Entertainment, 2nd Global Conference, Mansfield College, University of Oxford, July 7-9
  • Agency and Automatism: Photography as Art since the Sixties, Tate Modern, London, June 10-12

2009:

2008:

2007:

2006:

2005:

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2004:

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2003:

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2002:

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2001:

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2000:

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Annual:

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COURSES

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JOURNALS

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PERSONS

SOURCES: PRIMARY

Off-Line:

  • Anthologies:

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  • Selected Individual Works:

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On-Line:

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SOURCES: SECONDARY

Off-Line:

  • Anthologies:

    • New Media:

      • Grishakova, M., and Marie-Laure Ryan, eds.  Intermediality and Storytelling.  Narratologia 24.  Berlin: De Gruyter, 2010.
      • Harrigan, Pat, and Noah Wardrip-Fruin, eds.  Third Person: Authoring and Exploring Vast Narratives.  Cambridge, MA: MIT Press, 2009.
      • Harrigan, Pat, and Noah Wardrip-Fruin, eds.  Second Person: Role-Playing and Story in Games and Playable Media. Cambridge, MA.: MIT Press, 2007.
      • Harrigan, Pat, and Noah Wardrip-Fruin, eds.  First Person: New Media as Story, Performance, and Game.  Cambridge, MA: MIT Press, 2004.
      • Heinen, Sandra, and Roy Sommer, eds.  Narratology in the Age of Interdisciplinary Narrative Research.  Berlin: de Gruyter, .
      • Page, Ruth E.  New Perspectives on Narrative and Multimodality.  London: Routledge, 2010.
      • Page, Ruth E., and Bronwen Thomas, eds.  New Narratives: Theory and Practice.  Lincoln: U of Nebraska P, 2009.
    • Photography:

      • Walden, Scott, ed.  Photography and Philosophy: Essays on the Pencil of Nature.  Oxford: Blackwell, 2008.

  • Selected Individual Works:

    • New Media:

      • Bell, Alice.  The Possible Worlds of Hypertext Fiction.  London: Palgrave Macmillan, 2010.

      • Bogost, Ian.  Persuasive Games: the Expressive Power of Videogames.  Cambridge, MA: MIT Press, 2007.

      • Gibbons, Alison.  Multimodality, Cognition, and Experimental Literature.  London: Routledge, 2011.

      • Glazier, Loss Pequeño.  Digital Poetics: the Making of E-Poetries.  Tuscaloosa: U of Alabama P, 2001.

      • Groensteen,, Thierry.  System of Comics

      • Hayles, N. Katherine.  Electronic Literature: New Horizons for the Literary.  Notre Dame: Notre Dame UP, 2008.

      • Hoffman, Christina R.  Narrative Revisited: Telling a Story in the Age of New Media.  Amsterdam: John Benjamins, 2010.

      • Jenkins, Henry.  Convergence Culture.  New York: New York UP, 2006.

      • Joyce, Michael.  Of Two Minds: Hypertext Pedagogy and Poetics.  Ann Arbor: U of Michigan P, 1995.

      • Landow, George.  Hypertext (2.0/3.0).  

      • Laurel, Brenda.  Computers as Theatre.  New York: Addison Wesley Longman, 1993.

      • Manovich, Lev.  The Language of New Media

      • McCloud, .  Understanding Comics

      • Montfort, Nick.  Twisty Little Passages: an Approach to Interactive Fiction.  Cambridge, MA: MIT Press, 2003.

      • Murray, Janet.  Hamlet on the Holodeck

      • Rodowick, D. M.  Reading the Figural, or, Philosophy After the New Media

      • Ryan, Marie-Laure.  Avatars of Story.  Minneapolis: U of Minnesota P, 2006.

      • Ryan, Marie-Laure.  Narrative Across Media: the Languages of Storytelling.  Lincoln: U of Nebraska P, 2004.

      • Ryan, Marie-Laure.  Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media.  Baltimore: Johns Hopkins UP, 2001.

      • Ryan, Marie-Laure.  Cyberspace Textuality: Computer Technology and Literary Theory.  Bloomington: Indiana UP, 1999.

      • Ryan, Marie-Laure.  Possible Worlds, Artificial Intelligence, and Narrative Theory Bloomington: Indiana UP, 1992.

    • Photography:

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On-Line:

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UNIVERSITY PROGRAMMES / RESEARCH CENTRES / RESEARCH PROJECTS

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WWW GATEWAYS

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